My take: heavy euros are not better games, and a 5 hour Saturday at a kitchen table in Reno proved it to me | Board Game Geeks - The Design Community Hub
My take: heavy euros are not better games, and a 5 hour Saturday at a kitchen table in Reno proved it to me
Everyone in my group keeps saying the heavier the game the better, and I just do not buy it. Two Saturdays ago in Reno, four of us sat down at my buddy Dave's kitchen table to learn a big 4 hour euro with a rulebook the size of a phone book, and by hour two nobody was having fun. We spent 90 minutes on setup and rules, one guy got analysis paralysis on every turn, and Dave's wife walked by and asked if we were doing our taxes. We finally packed it up at 11pm, then played a light card game in 25 minutes and laughed the rest of the night. I would rather play three small games I actually finish than one giant one I pretend to enjoy. Complexity is not the same thing as depth, and I think a lot of us confuse the two so we feel smart. Does anyone else here have a weight limit, or am I the odd one out?
Heard a podcast once where a designer said most heavy games get played maybe twice before they sit on the shelf forever, and that stuck with me. Your Reno night sounds like every game night where we bite off more than we can chew, and the fun dies right around the rulebook. Give me a stack of quick games and a table that actually finishes something.