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Can we talk about CSS gradients vs actual shapes for clouds?

I've been doing CSS art for about 2 years now and always used radial gradients for clouds. Thought it was the only way to get that soft, puffy look. Last week I tried building a sky scene with actual divs using border-radius and box-shadow instead, and the difference was night and day. The gradients looked muddy on different monitors but the real shapes stayed crisp. Anybody else find that concrete shapes hold up better than gradient tricks for organic stuff?
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2 Comments
logan_schmidt
Makes sense, real shapes usually hold up better than shortcuts in the long run.
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coleman.derek
Huh, never even thought about using actual shapes for clouds.
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